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Godot

by Godot Engine
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Independent AI audit · 25 parameters across 5 domains · equal weight

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Godot overview

Godot is a free and open source game engine for building 2D and 3D games, cross-platform projects and XR experiences. Its architecture is scene-driven, built on nodes as composable building blocks, with a modular structure that allows custom engine modules. Scripting is flexible: GDScript is a Python-inspired language with optional static typing for better performance, first-class C# support serves .NET developers on desktop and mobile, the GDExtension API provides official C++ support for custom components, and community bindings exist for Rust, Nim, Python and JavaScript. For 3D, renderers include Vulkan, Direct3D 12 and Metal, with OpenGL support for most modern GPUs, and the engine imports Blender files, glTF and FBX. A dedicated 2D pipeline uses pixel-based units and includes a tile map editor for procedural and hand-crafted levels, plus a scalable GUI system. OpenXR and WebXR are built in. Godot is MIT licensed with no contracts or fees, and its source is public on GitHub.

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Company Information

Netherlands
Vision

To provide a free, open-source, production-ready and accessible game engine, particularly enabling small and medium-sized teams to create professional-quality games.

Mission

To financially support the growth and activities of the Godot Engine, break down barriers to game development, and make it possible for everyone to create high-quality games while keeping Godot free and open source.

Leadership team

Meet the leaders shaping our vision, product, and growth.

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Compliance

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No certifications have been listed for this product yet.

Pricing

All plans include core features. Per month, billed annually.

Features

All capabilities grouped by category.

Key capabilities

  • Node and Scene system
  • Dedicated 2D engine
  • 3D rendering and animation
  • XR support (OpenXR and WebXR)
  • Cross-platform deployment
  • Multiple programming languages